Mission Start
3DS model before paint-over (with wireframe)
3DS model before paint-over
Mission Start - no UI
Mission Start - no UI or FG
In-game screenshots of the KETER level, the heavenly home of the Metatron Sephirot and the end game area of OVERTHROW.
Extensive use of 3D modelling helped in painting in all the curving, twisting geometry inherent to the World Above's design.